I like fire emblem a lot, but it sorta feels like they dropped the whole Advance Wars title. Bad guys routinely shielded themselves with innocent hostages that you had to rescue, so it offered complexity in every frame, even before you got to the epic boss battles. Sure, the battles can be incredibly challenging, but what makes them great is how different each conflict feels. Four players could compete with a link cable, too, replicating the classic Mario Kart console experience on a smaller screen. War Room maps can be used in this mode, as well as Special, Versus, 3 player, 4 player, and pre-deployed, but not Campaign Maps. One of the things that makes Wargroove feel different from Advance Wars is the various commanders you can control. There was a time when everyone had a board at their feet. Advance Wars may be a perfect strategy game for the GBA’s scope: you play a scrappy commander leading your army into modern combat, but on a … Never heard of Astro Boy, one of the most famous manga creations of all time? While it’s clear that the game was inspired by Advance Wars, these kinds of features — commanders, inventive missions, unique units — help Wargroove feel like its own thing with its own personality. In this mode, Olaf of Blue Moon has invaded Orange Star and it is up to the player, in the role of an advisor, and Nell, his or her instructor in the arts of war to hold Olaf at bay. Move Link into a cave! In the Rank mode you can look up your current. Hopefully we'll see these games on Nintendo Switch Online some day, too. Overall this is a timeless classic that we hope to see again on the Nintendo Switch at some point in its lifetime. Battle Maps is the mode where you can buy new maps, COs and miscellaneous items as you have unlocked these. These remakes would be surpassed by Pokémon SoulSilver and HeartGold on DS in their sheer amount of content, but the pixel art in these versions still looks fantastic. newsletter, Sekiro: Shadows Die Twice is masochistic ninja brilliance, Apex Legends won’t dethrone Fortnite, but there’s still nothing like it, The Resident Evil 2 remake is one of the best Resident Evil games ever, Devil May Cry 5 is delightfully old-school pure action bliss, Bloodstained is the Castlevania game you’ve been waiting for, Ape Out turns raging monkeys into improvisational jazz, Control is an excellent supernatural thriller with hints of Metroid, The Legend of Zelda: Link’s Awakening is like a brand-new Zelda adventure on Switch, Yakuza spinoff Judgment might be the best detective game I’ve ever played, Heaven’s Vault is a sci-fi adventure about uncovering ancient alien cultures, Telling Lies is a complex, tense mystery that you unravel yourself, Afterparty is a hilarious exploration of the afterlife and binge drinking, The Outer Worlds is a cruel twist on role-playing games’ lone hero stories, Death Stranding is a long, bizarre journey that’s both breathtaking and boring, Pokémon Sword and Shield are the best Pokémon games in years, Life is Strange 2 is an uncomfortable sequel that’s powerfully relevant, Untitled Goose Game is a honkin’ good time, Sayonara Wild Hearts is an electrifying ride through a world made of pop culture, New Super Mario Bros. U on Switch is the perfect complement to Super Mario Odyssey, Super Mario Maker 2 is a great sequel that makes me miss the Wii U, Tetris 99 is the opposite of Tetris Effect, and it’s amazing, Ring Fit Adventure review: two weeks with Nintendo’s charming exercise RPG, Wattam is a touching, whimsical playground from the creator of Katamari, Fire Emblem: Three Houses is a near-perfect blend of strategy and life-sim. Everything players loved about the Tony Hawk’s games was intact in the GBA release, with halfpipes to ride, rails to grind and a comprehensive number of tricks. Likewise, the armies at your command feature plenty of unique units, like the battlepup scouts or actual, fire-breathing dragons. In it there is a selection of maps that the player can play on, though several of these have to be bought in Battle Maps before being accessible. It perfectly manages to distil the magic of the top-down Zelda games into a portable form, with excellent dungeon design, great items and powers to collect, and a really fun size-changing mechanic that sees Link shrink and grow to visit the pint-sized world of the Picori people.