Sound design is decent, but the noises that some enemies make can get somewhat repetitive. Katana Kami: A Way of the Samurai Story Review – Get Outta Debt Quick February 20, 2020 May 5, 2020 Azario Lopez 859 Views 0 Comments Katana Kami , Katana Kami: A Way of the Samurai Story , Spike Chunsoft The first is manipulating the war between three feuding factions, instigating confrontations between them and then funding both sides with armaments. 'Watch Dogs: Legion' (ALL) Online Multiplayer Delayed Until... 'Deck of Ashe' Is Coming to Nintendo Switch, PS4 and Xbox One, 4A Games Working On New 'Metro' Installment With Multiplayer, As Well As New IP. The risk/reward system for the dungeon crawling is something that keeps you on your toes at all times, while carefully balancing equipment stashes with what you bring out in the field is trial and error at its best. If you have played a way of the samurai game, then you'll understand that this game is legit trash you'd find in a dumpster behind a tim hortons. You’re not going to blown away by Katana Kami: A Way of the Samurai Story. Does it have what it takes to revitalize the franchise? All of this is revealed within the opening minutes of the game. Katana Kami: A Way Of The Samurai Story is out now on PS4, Nintendo Switch and PC. Developing powerful swords and using them to get further into a cavernous dungeon is as engrossing as you’d expect it to be. You will randomly attack NPCs out of tired frustration. © 2020 Hardcore Gamer LLC. Each time you enter, the levels are randomly generated, and you must move from floor to floor, collecting items, and learning new skills. Katana Kami occupies that space for a while, but then keeps going for no good reason. Since day one, it’s been a blend of serious stories being told in ridiculous ways — a bit like the Yakuza series in that regard — but now the shift in viewpoint has led to things being mixed up a bit. and i am looking forward to another installment. If you include the bonus dungeon, after you beat the main game. Mixed or average reviews The environment itself also shows its true colors quite soon after loading up the game. Combine that with the pauses between being able to do these short strings of attacks, and you have a combat system that feels quite empty. Have you ever played a way of the samurai game? The Way of the Samurai is forged in battle. These games were 3D, while Katana Kami changes things up with an overhead viewpoint. Katana Kami: A Way of the Samurai Story has you assume the role of a mysterious samurai named Ronin as he comes across a blacksmith who has fallen into debt. (Google Stadia / Nintendo Switch / PC / PS4 / Xbox One), Immortals: Fenyx Rising (Google Stadia / Nintendo Switch / PC / PS4 / PS5 / Xbox One / Xbox Series S/X). If you are a Shiren the Wanderer fan, or just enjoy high stakes procedurally generated dungeon crawling, you will probably like this. I’m always up for a roguelike dungeon crawler, no matter how frustrating they can be. Some of my attacks simply didn’t connect, and I could clearly see that it connected. It dungeon crawling aspect is mediocre to crap, the controls are junk, and the story was sad (not in a good way either). Instead, the team has set their dungeon crawling development skills on the Way of the Samurai series to release Katana Kami: A Way of the Samurai Story. In fact, it welcomes it. I have an affinity for all things samurai, so it's great that we're living in a golden age of samurai games. Defeated an enemy player will allow you access to all of the items that they lost, which was sad for me because I knew the feeling of losing everything, but I took it all anyway. Now, if you are a fan of the Way of the Samurai series, you’ll feel rewarded many times during this adventure as there are many cameos and callbacks to the series. Way of the Samurai has been a beloved PS2 franchise that hasn’t seen a lot of love in the last two console generations. Thank you for subscribing to Bonus Stage. I've never played any of the previous entries from the Way of the Samurai series, but having trudged through this roguelite, dungeon-crawler spin-off, I have little interest in checking out the rest of the titles. The other is the main course of Katana Kami: dungeon crawling. This sort of clunkiness inhibits the overall enjoyment of the game. For instance, applying weapons to customer orders takes four button presses. There, you can then sell off your collected swords and items, use them to upgrade your equipped swords, and check the newspaper to see what's happening in surrounding towns. Trust me when I say that it’s better to leave than to die in the dungeon since death makes you lose all the items you were holding onto at the time. That’s only a rough translation, since the “parade” is made up of yokai, which are not really demons, but rather spirit creatures. This took some getting used as I’m used to over the top dungeon crawlers. If you want, you can choose to be kind and understanding or a complete jerk to anyone you encounter when given the chance. You offer your services to pay off this debt in return for Nanami's hand in marriage. When it comes to developer Spike Chunsoft, I often find myself spending hours upon hours with entries of the Shiren the Wanderer series. I write about video games, I occasionally do podcasts and, well, I work in finance because I'm a grown up and I hear that's what grown ups do. The dungeons themselves are randomly-generated — so things feel fresh every time out. However, the lackadaisical execution of combat and exploration as well as the overly complicated menu systems make this a very challenging game to recommend. As you wander, you come across a swordsmith who also feels the change in times, as his sales venture is in a deep recession. 1, the skills on your sword are hard to precisely call upon when needed and sometimes the skills come out when you dont want them too; due to clunky controls for sword skills. This is a groundhog day experience unlike no other that only a neanderthal would be enchanted by. The Way of the Samurai is forged in battle! Enemy types follow this same pattern, with skeletons, snakes, and wolves all having the same appearance of their counterparts with their names being their only differences. With only two bosses (located on floors 10 and 20) that look nearly identical to each other, paying off the debt quickly becomes a chore. Maybe they may patch it but it feels and looks like a cheap mobile game in current state. The first night introduces a strange glowing area in a tree in the middle of Rokkatsu Pass. Running and sword-slicing animations are smooth, but not so robust as to take a lot of time. If you didnt, do not give this game a playthrough. Even gamers who are turned off by the words 'procedurally-generated' and 'roguelike,' might actually enjoy this new take on ronin simulation. Fans may find some merit to Katana Kami, but its flaws hardly render it as a game meant for general consumption. If you want to sell swords that you've collected, you must transfer them to the blacksmith inventory first — even though the game never informs you of that mechanic. It's not even a way of the samurai game, i dont know why they'd called it that. Please send all review code enquiries to editor@bonusstage.co.uk. If you have no weapon, you can still kick — but that will only allow you to beat lower-end enemies and slowly at that. This holds true for almost every game mechanic within the game, and there are a lot of game mechanics. Your pride may be bruised, but you’ll have an easier time through the game. I have 2 gripes about this game. Fortunately, it's possible to speed up your runs through the dungeon. Roguelikes always involve repetition, but the difference between a good roguelike and a bad one is whether there’s a sense of momentum from one run to the next – some feeling that I’m slowly chipping away at a discernible goal by gaining the right tools or learning the right lessons. However, the ability to grow a solid moustache? So, besides venturing in to a magic tree to loot dungeons to upgrade your skills and pick up better weapons and equipment (like I said, weird), you’ll also need to use materials found in the dungeons to improve the blacksmith business and increase trade with the ever-expanding cast of locals. Find out why Override 2: Super Mech League is cluttered with issues and not much of interest in our hands-on PS5 and PS4 preview. That’s part of the fun though I guess, and while difficult, this isn’t the most challenging roguelike on the market – it provides plenty of opportunity to bag your goods before things get out of hand. Once you get in the flow, the surprisingly deep combat feels rewarding and slick, but far too often, I found myself dragged from the experience as I accidentally sheathed my sword at the vital moment. Visually, Katana Kami looks solid — but has some rough edges. Katana Kami is tough, but fair and allows you to grind to get better or do so and improve your gear. Players with the self-discipline to call it quits when the final boss is felled may find value here, but as a whole, Katana Kami is a solid eight-hour roguelike stretched and distorted into …